{$CLEO .s} {$USE debug} {$USE memory} var 0@ : Integer var 1@ : Integer var 2@ : Integer var 3@ : Integer var 4@ : Integer var 5@ : Integer var 6@ : Integer var 7@ : Integer var 8@ : Integer var 9@ : Integer var 10@ : Integer script_name "2403" // forget_memory debug_on trace "2403 (forget_memory)" wait 0 0@ = 0x11223344 allocate_memory {size} 4 {result} 0@ 2403: forget_memory 0@ // tested opcode // not much to check within script. Did not crashed the game or printed error, so perhaps ok trace "~g~~h~~h~2403 (forget_memory), #0 PASSED" terminate_this_custom_script